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Yoz Grahame has been shared in 5 public circles

AuthorFollowersDateUsers in CircleCommentsReshares+1Links
Oleg Kochetkov1,798HI All!I am very happy to share  for you  this #circle . You'll love this circle. This is TOP Google + peoples circle!To be added to the Circle you have to do these simple steps:1 - Do +1 t the post.  2 - Comment the post and specify your "category" (job or interest)         (ex: fashion, photography, seo, social media marketing).   3 - Include the circle among your circles.   4 - Share the circle (include yourself).   #circles   #circleshare #circlesharing #sharedcircles #sharingcircles #sharedpubliccircles #sharedcircleoftheday #circlemonday #share #shared #followers #addcircles #publicsharedcircles #share #addpeople #addcircle #addfriends #circle #empireavenue #socialmedia   #influencers #influencer   #influence #influencermarketing #slivermetalcircle 2014-01-20 18:46:52501402620
Sara Ataie23,050This is a very important Circle that I haven't shared at all.... Hope you enjoy it and find it as fun and interesting as I have!!! #Geek 2012-06-30 18:34:56493115
TheBlack Box0Following up on +Chuck Baggett's shared Second Life Circle.Added a few more people.Feel free to add more and share again.Tom Black shared a circle with you.2011-10-20 22:11:54388211
hannah davis0here's a circle of computer geeks. see what you can grab from them!hannah davis shared a circle with you.2011-10-12 15:02:25495002
Robert Scoble161,698A circle of geeks (part II). Here's almost 1,000 active geeks. Programmers, developers, and highly technical people. Here's K-Z. Really great list of geeky/tecnical folks. Put them in their own circle so they don't overwhelm the folks you've hand selected. As always, if you find people who aren't active (a few have snuck through) or who aren't good, let me know and I'll remove them.Also, if you think you should be on the list, let me know! I'm still adding more.Robert Scoble shared a circle with you.2011-10-12 03:16:034941006360

Top posts in the last 50 posts

Most comments: 27

posted image

2011-08-05 18:40:22 (27 comments, 1 reshares, 3 +1s)Open 

Interesting read, especially given all the kerfuffle around name-related problems with G+.

Most reshares: 6

2011-07-20 00:08:46 (24 comments, 6 reshares, 8 +1s)Open 

Next time you're asked "What's wrong with requiring people to use their real names in public?" point them here: http://geekfeminism.wikia.com/wiki/Who_is_harmed_by_a_%22Real_Names%22_policy%3F - fantastic work by +Skud . and the other Geek Feminism folks.

Following comments, edited to add: Note that this is not aimed at the Google+ Terms Of Service specifically, especially since Google seems to have taken large and rapid steps to fix earlier account suspensions. However, the conversation was valuable in re-raising why the overall concept is important. (And, as usual, it's worth pointing out that there are huge and useful differences between anonymity and pseudonymity.)

Most plusones: 11

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2013-12-12 18:45:16 (0 comments, 0 reshares, 11 +1s)Open 

DAMMIT. I was trying to not get my hopes up! Now my hopes are standing on the roof, yelling about growing new limbs!

Latest 50 posts

2011-07-20 00:08:46 (24 comments, 6 reshares, 8 +1s)Open 

Next time you're asked "What's wrong with requiring people to use their real names in public?" point them here: http://geekfeminism.wikia.com/wiki/Who_is_harmed_by_a_%22Real_Names%22_policy%3F - fantastic work by +Skud . and the other Geek Feminism folks.

Following comments, edited to add: Note that this is not aimed at the Google+ Terms Of Service specifically, especially since Google seems to have taken large and rapid steps to fix earlier account suspensions. However, the conversation was valuable in re-raising why the overall concept is important. (And, as usual, it's worth pointing out that there are huge and useful differences between anonymity and pseudonymity.)

Next time you're asked "What's wrong with requiring people to use their real names in public?" point them here: http://geekfeminism.wikia.com/wiki/Who_is_harmed_by_a_%22Real_Names%22_policy%3F - fantastic work by +Skud . and the other Geek Feminism folks.

Following comments, edited to add: Note that this is not aimed at the Google+ Terms Of Service specifically, especially since Google seems to have taken large and rapid steps to fix earlier account suspensions. However, the conversation was valuable in re-raising why the overall concept is important. (And, as usual, it's worth pointing out that there are huge and useful differences between anonymity and pseudonymity.)___

posted image

2014-03-30 19:22:14 (1 comments, 0 reshares, 2 +1s)Open 

Under UKIP, all architecture courses will be discouraged from teaching 20th century architecture; if taught, the lecturer must make disapproving faces and regularly spit. Any student exhibiting the dangerous signs of original thought will be spanked and, if necessary, have their fingers demolished.

I can't wait to see the other arts courses based on UKIP-regulated aesthetics! Music? Elgar and Elaine Page for everyone!

Under UKIP, all architecture courses will be discouraged from teaching 20th century architecture; if taught, the lecturer must make disapproving faces and regularly spit. Any student exhibiting the dangerous signs of original thought will be spanked and, if necessary, have their fingers demolished.

I can't wait to see the other arts courses based on UKIP-regulated aesthetics! Music? Elgar and Elaine Page for everyone!___

2013-08-15 18:59:50 (5 comments, 0 reshares, 2 +1s)Open 

After 2 years of iOS, I'm getting quite tempted to switch to Android, but not certain yet. Is it possible that anyone reading this (hello, Google chums) might have a fairly recent (like, year old or less) Android phone I can borrow for a month? Will happily repay in food, booze, chocolate and singing. Okay, you probably don't want the singing.

After 2 years of iOS, I'm getting quite tempted to switch to Android, but not certain yet. Is it possible that anyone reading this (hello, Google chums) might have a fairly recent (like, year old or less) Android phone I can borrow for a month? Will happily repay in food, booze, chocolate and singing. Okay, you probably don't want the singing.___

2011-07-20 22:14:34 (11 comments, 0 reshares, 1 +1s)Open 

Two Lion problems and short-term workarounds:

"Drag, can't drop" in Finder: Sometimes the Finder can get into a state where icons can be dragged but not dropped; they just seem to stick to your mouse pointer. To unjam this and make icons generally droppable again, sleep & reawaken your Mac.

Keyboard locks up: The keyboard will appear to stop responding almost entirely; the key events are being received at OS level (so, for example, switching between Spaces using the keyboard still works, and all key presses are shown in Keyboard Viewer) but these events aren't being passed to apps, including Finder and the screensaver password dialog. This apparently happens in Snow Leopard too. +Chris Devers suggested that it's related to Spaces, and since I've moved all my apps into a single Space I've stopped being afflicted; using multiple Spaces... more »

Two Lion problems and short-term workarounds:

"Drag, can't drop" in Finder: Sometimes the Finder can get into a state where icons can be dragged but not dropped; they just seem to stick to your mouse pointer. To unjam this and make icons generally droppable again, sleep & reawaken your Mac.

Keyboard locks up: The keyboard will appear to stop responding almost entirely; the key events are being received at OS level (so, for example, switching between Spaces using the keyboard still works, and all key presses are shown in Keyboard Viewer) but these events aren't being passed to apps, including Finder and the screensaver password dialog. This apparently happens in Snow Leopard too. +Chris Devers suggested that it's related to Spaces, and since I've moved all my apps into a single Space I've stopped being afflicted; using multiple Spaces again brought the problem back immediately. Ongoing Apple Discussions thread here: https://discussions.apple.com/message/15661952#15661952

If you have any more useful information, please post a comment (ideally to my original post, if this has been shared).___

2011-07-14 20:51:34 (13 comments, 0 reshares, 0 +1s)Open 

Based on the problems I'm having with it, I'm starting to regret upgrading to OS X Lion. I'm running the GM (close to final version). Problems:
1. Mission Control (the replacement for Spaces) is nice in some ways, but anyone used to Spaces (especially with multiple monitors) is going to be seriously pissed off about how much more work is required to arrange app windows.
2. Random keyboard lockups after switching between apps. Seems to be some problem with OS-level key events not being passed to apps. I haven't seen any other reports of this, so maybe I'm running something weird that's triggering it, but it's seriously disruptive.
3. Mouse drags of Finder icons sometimes won't let me drop the icon. Huh? (Possibly related to 2.)
4. Sometimes the computer will take ages to sleep after shutting the lid, or just won't sleep at all; I need to manually... more »

Based on the problems I'm having with it, I'm starting to regret upgrading to OS X Lion. I'm running the GM (close to final version). Problems:
1. Mission Control (the replacement for Spaces) is nice in some ways, but anyone used to Spaces (especially with multiple monitors) is going to be seriously pissed off about how much more work is required to arrange app windows.
2. Random keyboard lockups after switching between apps. Seems to be some problem with OS-level key events not being passed to apps. I haven't seen any other reports of this, so maybe I'm running something weird that's triggering it, but it's seriously disruptive.
3. Mouse drags of Finder icons sometimes won't let me drop the icon. Huh? (Possibly related to 2.)
4. Sometimes the computer will take ages to sleep after shutting the lid, or just won't sleep at all; I need to manually intervene.
5. The new Mail.app has some major loveliness, but it's also slow and incredibly memory-hungry.

I'd talk about this in the Apple discussion forums except there seems to be no place to discuss user issues with Lion, which is a right arse.
Anyone else using Lion and having problems, or know answers for the above?___

2011-11-08 16:33:04 (3 comments, 0 reshares, 3 +1s)Open 

Now you can look me up with my AOL Google keyword: yoz

Now you can look me up with my AOL Google keyword: yoz___

posted image

2011-08-05 18:40:22 (27 comments, 1 reshares, 3 +1s)Open 

I've been using the term "privilege" a lot lately, and constantly referring to my own. I'm not going to stop doing that (at least, until someone says "Yoz, shut up about the kyriarchy and order something, will you?") but this is a thought-provoking piece about how to have these discussions more effectively.

Interesting read, especially given all the kerfuffle around name-related problems with G+.___I've been using the term "privilege" a lot lately, and constantly referring to my own. I'm not going to stop doing that (at least, until someone says "Yoz, shut up about the kyriarchy and order something, will you?") but this is a thought-provoking piece about how to have these discussions more effectively.

posted image

2013-11-11 18:28:52 (0 comments, 0 reshares, 0 +1s)Open 

"I hope people like it and I'm... I wake up in the middle of the night with nightmares about what's going to happen, if people laugh and it's not a comedy, or things like that. I'm just hoping none of that happens, which it almost certainly will."

What actually happened:
http://www.today.com/id/4063055/

"I hope people like it and I'm... I wake up in the middle of the night with nightmares about what's going to happen, if people laugh and it's not a comedy, or things like that. I'm just hoping none of that happens, which it almost certainly will."

What actually happened:
http://www.today.com/id/4063055/___

2013-06-24 17:14:01 (1 comments, 0 reshares, 6 +1s)Open 

Happy 10th birthday, Second Life. Ignore the haters; you're still really actually one of the most interesting things on the internet.

Happy 10th birthday, Second Life. Ignore the haters; you're still really actually one of the most interesting things on the internet.___

2011-07-24 09:10:17 (15 comments, 1 reshares, 9 +1s)Open 

I've been getting gradually more annoyed all day, and in the shared post below, Dan absolutely nails the reason why. As he says, there are serious issues coming up with Google's handling of accounts it doesn't like (or algorithmically thinks it might not like), but much of the snarking is at best unhelpful, at worst counter-productive. It shows Google that some of the customers left in the cold by their policies aren't worth having anyway.

I should be clear about what I mean by snarking: Just an hour ago, I saw a post (thankfully, since deleted) from someone using an image to compare Google+ with the SS. Way to make a privilege argument backfire!

Google+ clearly still has some problems, but if it wasn't such an interesting and promising service, nobody would care. It's also still a beta service, it's still changing substantially, and it's gone from zero to 20... more »

People who like it here and have even the faintest notion of how software and websites are tested and made better should have more patience for Google to achieve the right balance of the principles mentioned in the below-linked artlcle.

I'm not saying that it's acceptable to have people's entire suite of Google services disabled due to perceived or actual profile TOS violations. I'm not saying that the concerns of community members like +Liz Henry , +Autumn Tyr-Salvia and +Doctor Popular are unworthy of note. I'm not saying that Google shouldn't more quickly address the concerns that our peers are raising.

But for pete's sake, can we please keep it constructive? Doom-and-glooming articles like +Violet Blue 's on ZDNet today, to which I will not link, are not constructive, even though they do raise awareness of the issue. Projects like +Skud's Google doc ( http://is.gd/nonplussed ) that gathers information on suspended accounts are.

Polite comments and feedback to the people who have created the awesome framework of a potentially awesome social network will help us all realize that potential. Remember how the gender anonymization issue was addressed?

It's Saturday, for pete's sake!___I've been getting gradually more annoyed all day, and in the shared post below, Dan absolutely nails the reason why. As he says, there are serious issues coming up with Google's handling of accounts it doesn't like (or algorithmically thinks it might not like), but much of the snarking is at best unhelpful, at worst counter-productive. It shows Google that some of the customers left in the cold by their policies aren't worth having anyway.

I should be clear about what I mean by snarking: Just an hour ago, I saw a post (thankfully, since deleted) from someone using an image to compare Google+ with the SS. Way to make a privilege argument backfire!

Google+ clearly still has some problems, but if it wasn't such an interesting and promising service, nobody would care. It's also still a beta service, it's still changing substantially, and it's gone from zero to 20 million users in a month. There are real people behind it doing an amazing job; they're also making some mistakes, because this is really hard and they're only human. If you treat them that way, you'll get a lot further.

2011-07-23 21:02:01 (2 comments, 4 reshares, 3 +1s)Open 

Attention +Ordinal M., +Tateru Nino et al:

A chance to collect hard data on Google+'s current real name policy in practice: http://is.gd/nonplussed

+Rebecca MacKinnon +Sarinee Achavanuntakul +紅杏翻墻 I wonder if anyone could work with Skud to get this form translated into languages where Google's policy might be having a disproportionate effect? She's at skud@infotrope.net.___Attention +Ordinal M., +Tateru Nino et al:

2011-07-14 18:09:14 (5 comments, 0 reshares, 0 +1s)Open 

Hey +Tantek Çelik, what's the current state of the whole schema.org debacle?

Hey +Tantek Çelik, what's the current state of the whole schema.org debacle?___

2011-07-19 19:45:18 (11 comments, 0 reshares, 3 +1s)Open 

Is http://www.amyeditor.com/ really as awesome as it looks? It's an open source collaborative code editor with TONS of features (including TextMate bundle support, apparently). How come nobody else seems to have picked up on this? (Apart from it needing PHP + PostgreSQL)

Is http://www.amyeditor.com/ really as awesome as it looks? It's an open source collaborative code editor with TONS of features (including TextMate bundle support, apparently). How come nobody else seems to have picked up on this? (Apart from it needing PHP + PostgreSQL)___

posted image

2013-12-12 18:45:16 (0 comments, 0 reshares, 11 +1s)Open 

DAMMIT. I was trying to not get my hopes up! Now my hopes are standing on the roof, yelling about growing new limbs!

DAMMIT. I was trying to not get my hopes up! Now my hopes are standing on the roof, yelling about growing new limbs!___

posted image

2012-07-12 23:46:53 (0 comments, 0 reshares, 0 +1s)Open 

Mainly for +Todd Gage and +Carol Smith.

Mainly for +Todd Gage and +Carol Smith.___

posted image

2013-07-19 16:48:52 (1 comments, 0 reshares, 9 +1s)Open 

Many thanks to Brian for taking these, and letting, me prance around in front of his camera like an idiot. Am very happy with the result.

___Many thanks to Brian for taking these, and letting, me prance around in front of his camera like an idiot. Am very happy with the result.

posted image

2011-07-15 01:34:27 (1 comments, 0 reshares, 2 +1s)Open 

(via +Dave Kap)

(via +Dave Kap)___

2012-08-01 04:34:53 (0 comments, 0 reshares, 2 +1s)Open 

(Cross-posted from Metafilter)

I've played a hell of a lot of social games. I started with Farmville and managed to achieve my goal of beating 90% of my friends through sheer bloody-minded stamina and min/maxing, at no small annoyance to my girlfriend who had to put up with me returning to the computer every few hours.

Then I moved onto Frontierville because it was supposedly 'better' and likewise got pretty far in it, to the point where I succeeded in my personal goal of getting rid of all the trees and weeds (which is kind of a clever if evil tactic on the designers' part to keep people like me playing). But I recall thinking that Frontierville, despite its incredible shininess and points and such flying everything, was oddly unsatisfying and bizarrely complicated. So off I went to...

Cityville. Perhaps one of the more interesting Zynga games (relatively... more »

(Cross-posted from Metafilter)

I've played a hell of a lot of social games. I started with Farmville and managed to achieve my goal of beating 90% of my friends through sheer bloody-minded stamina and min/maxing, at no small annoyance to my girlfriend who had to put up with me returning to the computer every few hours.

Then I moved onto Frontierville because it was supposedly 'better' and likewise got pretty far in it, to the point where I succeeded in my personal goal of getting rid of all the trees and weeds (which is kind of a clever if evil tactic on the designers' part to keep people like me playing). But I recall thinking that Frontierville, despite its incredible shininess and points and such flying everything, was oddly unsatisfying and bizarrely complicated. So off I went to...

Cityville. Perhaps one of the more interesting Zynga games (relatively speaking), since it had a bit of genuine strategy baked into it in terms of how you laid out your city to maximise the benefits of things like parks and other city improvements, plus it had one of the better difficulty curves that hey've made. I made a pretty damn big city and of course did optimal packing, and I have to admit that it was fun to see how my friends had laid out their cities. Indeed, one of the attractions of Farmville was how it allowed people to be surprisingly creative with their farm layout, even though - or perhaps despite - layout had no gameplay meaning in the game.

Around the time I was hitting the wall with Cityville (i.e. it was taking more than a 3-4 days to level up), Empires and Allies came out. This was touted as being Zynga's first 'proper game' and I think Brian Reynolds had also joined Zynga around then - Brian being the designer of Civ 2 and SMAC, two of my favorite games of all time. So I thought, hey, maybe they've cracked it - a Zynga game with real gameplay.

Two minutes after I started playing, Empires and Allies told me to place a barracks here and hit it five times with my hammer to construct it. Then I would have to wait until my action points replenished. It was exactly like Cityville, and at that moment, if I had more money and someone from Zynga was watching, I would have hurled my computer out of my window. As it was, I just vowed never to play a Zynga game again because I was sick of their bullshit 'gameplay' and sick of their manipulation.

More importantly, I was disgusted that I had wasted so much time - dozens if not hundreds of hours - on an experience that was almost entirely worthless. Worthless from an artistic perspective, worthless from an educational perspective, and worthless from a social perspective. I would never recommend to anyone to play a Zynga game because I don't want them to hate themselves like I did after playing one.

A while ago, I read an essay by Ronald Dworkin about what makes for a good life. He said something that I found very affecting:

"We value great art most fundamentally not because the art as product enhances our lives but because it embodies a performance, a rising to artistic challenge. We value human lives well lived not for the completed narrative, as if fiction would do as well, but because they too embody a performance: a rising to the challenge of having a life to lead."

It reminded me of another view from people like Philip Pullman, that a good life is being able to tell a good story of your life afterwards. Now, social games are thankfully only a comparatively small part of people's lives right now, certainly compared to TV. But they are a small part of a hell of a lot of people's lives, and I submit that they do not rise to any performance. They are not part of a good life.

Most business people don't give a shit about a good life. They just want to make money. Maybe you didn't start out like that but that's how you end up, especially if you take VC money or go public. So I don't expect them to be swayed by this argument.

However, I do expect that game designers would listen, because crucially, the creation of most social games is also not a performance. It is not daring, it is not rising to any challenge. It's dull. Anyone playing a Zynga game or the hundreds of copycats could tell that. And I think game designers really do care about this. We want to make art. 

I can't come up with a definitive list of what makes a game 'good'. Just as it's foolish to fill out a list of 'graphics', 'sound', 'story', and 'gameplay' and then average the numbers to come out with some definitive judgement of how good it is, I can't do that on a more abstract level. Only an individual can. So here are some questions you might want to ask yourself about the games you make:

- Would you play it? And would you buy it?
- Would you be proud to tell your (hypothetical) grandchildren about it?
- Will its players feel that playing it was a worthwhile use of their time?
- Will its players remember it in a month? A year? Ten years? And what will they think about it?

Not all of my games pass this test. In fact, very, very few do. But I'm trying.___

posted image

2011-08-17 21:59:41 (0 comments, 0 reshares, 5 +1s)Open 

My chum +Shimon Young wrote this fabulous kids' app for iPad (and there's an iPhone version) and my kid loves it too and so do the kids of the bloke who wrote "The IT Crowd" so you should buy it even if you don't have kids just because you might need to keep one entertained occasionally. There's even a free version. So there.

My kids adore this app. Essential, along with the Toca Boca series. The makers tried to get a free copy to me but it never worked, so I had to buy it. Glad I did.___My chum +Shimon Young wrote this fabulous kids' app for iPad (and there's an iPhone version) and my kid loves it too and so do the kids of the bloke who wrote "The IT Crowd" so you should buy it even if you don't have kids just because you might need to keep one entertained occasionally. There's even a free version. So there.

posted image

2011-06-30 19:17:44 (16 comments, 0 reshares, 6 +1s)Open 

Yoz Grahame changed his profile photo.

Yoz Grahame changed his profile photo.___

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