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Android Developers has been at 22 events

HostFollowersTitleDateGuestsLinks
Android Developers732,765Submit questions here: https://goo.gl/5zGQ2E Last month at #io15  we announced a number of new Android courses with @116286004036789369492, including Advanced Android App Development. This course is designed to teach you how to make your apps production-ready, and covers advanced tools and concepts, including material design approaches, image handling, performance profiling and more! To help you learn more about the course, we're hosting our second "Ask the Experts" live streamed session! In this episode, join course instructors Dan Galpin, Ian Lake and Joanna Smith, in conversation with veteran instructor Reto Meier, to learn more about the origins of the course, benefits to developers, and how to get started.  Live stream here: http://www.youtube.com/watch?v=M9AfkPhL5G4Advanced Android App Development "Ask the Experts"2015-06-23 23:00:00294  
Android Developers732,765Join @118292708268361843293, @103125970510649691204 and @113735310430199015092 as they discuss various elements of Android Design. This week, we'll share a collection of tips for presenting photos and thumbnails in your apps. #AndroidDesign #ADiAAndroid Design in Action: Images2013-10-22 16:30:00272  
Android Developers732,765Join @118292708268361843293, @103125970510649691204 and @113735310430199015092 as they discuss various elements of Android Design. This week, we'll recap a number of best practices for allowing users to consume and manipulate collections of objects. #ADiA #AndroidDesignAndroid Design in Action: Collections2013-10-01 16:30:00343  
Android Developers732,765Join the #ADLplus  team for part 2 of their coverage of the Maps API v2. URL: https://developers.google.com/events/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBiewoUXDA/Android Developer Lab+ - Maps API v2 part 22013-01-24 06:00:00239  
Android Developers732,765The Android Developer Relations team discusses "Multi-Versioning UI and UI Navigation" with special guests Adam Powell, and Richard Fulcher.Android Developer Office Hours: Multi-Versioning UI and UI Navigation2012-08-29 23:00:00203  
Android Developers732,765Join @105593270217665985575 and @108883891787213220896  as they a take you on a mind bending trip through some challenging Brain and Puzzle titles. If you've got suggestions for titles they should be looking at, click on over to the moderator page on the main site. The Friday Games Review: Brain and Puzzle Games2012-08-24 23:00:00102  
Android Developers732,765@111169963967137030210  and @109486821799932251955  are going to dissect Music Player apps on this week's Clinic. The Friday App Clinic: Music Players2012-08-24 22:00:00129  
Android Developers732,765This is the APAC timezone friendly edition of Android Developers Live.  Join in the Live G+ Hangout to ask questions, or via the Google Moderator page on the main site below. Android Developer Lab+2012-08-23 16:00:0074  
Android Developers732,765The Android Developer Relations team goes live on air via a YouTube LiveStream and a G+ Hangout simultaneously to answer any burning questions you Android Developers have got.  As usual you can ask us any questions at all in the comments below or via Google Moderator on the main page. Android Developer Office Hours: Developer Q&A2012-08-22 23:00:00195  
Android Developers732,765Join the Android Developer Relations team for a live Google Hangout. This is the EMEA timezone friendly event.  Don't forget to ask your questions via the moderator page at the main site, or join in live to ask them yourself!Android Developer Office Hours (EMEA Edition)2012-08-22 06:00:0055  
Android Developers732,765Join your always ebullient host @105593270217665985575  and special host @117622962140266781206 for this week's review of ARPGs. Post your questions below or at the moderator page on our main site at https://developers.google.com/live/shows/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBjwwa0DDA/The Friday Games Review: ARPGs2012-08-17 23:00:0074  
Android Developers732,765Join @111169963967137030210 and @109486821799932251955  as they discuss this week's topic Financial Apps! As usual, you can post your questions here or on the moderator page listed on our main website at https://developers.google.com/live/shows/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBie8qIDDA/ Just scroll down to the bottom of the main page.The Friday App Clinic: Finance2012-08-17 22:00:00100  
Android Developers732,765Android Developers Live (Brasil)2012-08-17 00:00:0040  
Android Developers732,765The APAC team returns this week for more Q&A. Post your questions beforehand at http://www.google.com/moderator/#15/e=1fa566&t=1fa566.48&v=5 You can watch and/or join the live hangout at https://developers.google.com/live/shows/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBia17MDDA/Android APAC Developer Office Hours2012-08-16 08:00:0059  
Android Developers732,765Join the Android Developer Relations team as they discuss "Low-Level Media APIs" with special guest James Dong. We'll be answering general questions as usual, but this is a good opportunity to ask some questions about Low-Level Media APIs! Ask your questions here, or in the moderator page in the linked Google Developers Live event.Android Developer Office Hours: Low-Level Media APIs2012-08-15 23:00:00141  
Android Developers732,765Your brilliant hosts @109486821799932251955  and @105593270217665985575  review some Sports titles!The Friday Review of Games: Sports2012-08-10 23:00:0042  
Android Developers732,765Join @111169963967137030210  and @112600205125796554588  as they discuss this week's topic: the exciting and competitive world of Podcast Players. Have you ever said to yourself, "gee, I wish I could play some killer podcasts on my Android device," and then downloaded some random podcast player, only to be bitterly disappointed? Us too! Do us a favor and suggest some really good podcast apps on our page at https://developers.google.com/live/shows/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBiMqagDDA/. Scroll down to the bottom to see the voting area. The Friday App Clinic: Podcast Players2012-08-10 22:00:0088  
Android Developers732,765Hangout with APAC Android Developers for Q&A. Please submit your questions before hand at https://developers.google.com/events/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBiazKQDDA/ (you need to scroll down past the video). You can also join the hangout at the link above when we are on air.Android APAC Developer Office Hours2012-08-09 08:00:0075  
Android Developers732,765Join us this week for an NFC themed Q&A when we invite the speakers from #IO12 sessions "NFC and Android Beam" with Martijn Coenen and Robert Hamilton  to join the Android Developer Relations team. We'll be answering any Android development questions, but we've got the NFC and Android Beam experts on hand, so this will be the best time to ask those questions specifically! Ask your questions here, or in the moderator page in the linked Google Developers Live event.Android Developer Office Hours: NFC2012-08-08 23:00:0093  
Android Developers732,765Join us to discuss Android Development. *Official site*: https://developers.google.com/live/shows/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBiX4q8DDA/Android Developer Office Hours - EMEA2012-08-08 14:00:0044  
Android Developers732,765This Friday @109486821799932251955 and @105593270217665985575 pay tribute to driving games of all sortsThe Friday Review of Games: Driving2012-08-03 23:00:0067  
Android Developers732,765Join Ian Ni-Lewis and hat guy Dan Galpin for a review of some of Android's best games. This week's topic is Tower Defense games.  To watch the show or vote on games to be featured, go here: https://developers.google.com/events/ahNzfmdvb2dsZS1kZXZlbG9wZXJzcg4LEgVFdmVudBia_Z4DDA/The Friday Review of Games2012-07-27 23:00:0088  

Shared Circles including Android Developers

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Activity

Average numbers for the latest posts (max. 50 posts, posted within the last 4 weeks)

6
comments per post
33
reshares per post
133
+1's per post

930
characters per posting

Top posts in the last 50 posts

Most comments: 36

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2015-06-25 16:26:50 (36 comments, 80 reshares, 467 +1s)Open 

M is for MIDI

Google is adding a MIDI API to the M release of Android. It will support USB MIDI devices, MIDI over Bluetooth LE, and virtual software based MIDI devices. Developers can try out the new API by downloading the preview release of M available here http://goo.gl/GMzEhB. Look for the “android.media.midi” package in the documentation.

#MIDI #AndroidAudio #AndroidMIDI #ProAudio

Most reshares: 193

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2015-06-09 17:40:54 (10 comments, 193 reshares, 636 +1s)Open 

At Google I/O 15 we announced the release of the latest version of the Android Testing Support Library[0].

This release includes three major updates:
Espresso-Web[1]: an Espresso-like API for automated UI testing of hybrid Android applications. Use Espresso-Web to test and interact with any WebView and seamlessly integrate it with your native Espresso UI tests.
Accessibility-Checks[2]: is a set of Accessibility checks that once enabled will automatically perform accessibility checks on your views. The good news is, that once these checks are enabled, they are performed automatically and you get the accessibility testing more or less for free.
Junit/Dagger/Hamcrest: In this release we did a lot of internal clean up. We bumped up the JUnit version to 4.12, we now use the new and shiny Dagger 2 and we upgraded Hamcrest to 1.3, which was one of the most... more »

Most plusones: 636

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2015-06-09 17:40:54 (10 comments, 193 reshares, 636 +1s)Open 

At Google I/O 15 we announced the release of the latest version of the Android Testing Support Library[0].

This release includes three major updates:
Espresso-Web[1]: an Espresso-like API for automated UI testing of hybrid Android applications. Use Espresso-Web to test and interact with any WebView and seamlessly integrate it with your native Espresso UI tests.
Accessibility-Checks[2]: is a set of Accessibility checks that once enabled will automatically perform accessibility checks on your views. The good news is, that once these checks are enabled, they are performed automatically and you get the accessibility testing more or less for free.
Junit/Dagger/Hamcrest: In this release we did a lot of internal clean up. We bumped up the JUnit version to 4.12, we now use the new and shiny Dagger 2 and we upgraded Hamcrest to 1.3, which was one of the most... more »

Latest 50 posts

2015-07-02 21:11:28 (5 comments, 25 reshares, 109 +1s)Open 

Episode 30 of the Android Developers Backstage podcast is now available!

This time, +Chet Haase and +Tor Norbye are joined by +Chris Banes (again!) to talk about the new Android Design Library, which was released at Google I/O 2015. Listen in to find out all about CoordinatorLayout, FAB, Snackbar, and more, more, more!

http://androidbackstage.blogspot.com/2015/07/episode-30-android-design-library.html

Episode 30 of the Android Developers Backstage podcast is now available!

This time, +Chet Haase and +Tor Norbye are joined by +Chris Banes (again!) to talk about the new Android Design Library, which was released at Google I/O 2015. Listen in to find out all about CoordinatorLayout, FAB, Snackbar, and more, more, more!

http://androidbackstage.blogspot.com/2015/07/episode-30-android-design-library.html___

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2015-07-02 15:10:23 (6 comments, 16 reshares, 100 +1s)Open 

Game Performance can improve tremendously when taking the hardware into account. Learn how to make CPU friendly code and optimize your cache by using Data-Oriented Design from our games developer advocate +Shanee Nishry #GameDev

http://goo.gl/GCKLGR

Game Performance can improve tremendously when taking the hardware into account. Learn how to make CPU friendly code and optimize your cache by using Data-Oriented Design from our games developer advocate +Shanee Nishry #GameDev

http://goo.gl/GCKLGR___

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2015-07-01 18:29:43 (17 comments, 106 reshares, 255 +1s)Open 

Use colorPrimary to colorize your App Bar
Pro-tip by +Ian Lake 

The app bar [1], or action bar, is an iconic part of many Android apps, providing a consistent place for navigation affordances and frequent, important actions. But it can also be a great opportunity to bring some personality to your app. An easy way to do that is by using your branding color as the background of the app bar.

In fact, AppCompat makes this very straightforward using a technique of providing a color palette [2] for your app. While introduced in the Material themes added in Android 5.0, AppCompat makes this technique available to all Android 2.1+ devices.

If you’re using a theme such as Theme.AppCompat, you’d only need to add a colorPrimary attribute:
<style name="AppTheme" parent="@style/Theme.AppCompat">
<itemname... more »

Use colorPrimary to colorize your App Bar
Pro-tip by +Ian Lake 

The app bar [1], or action bar, is an iconic part of many Android apps, providing a consistent place for navigation affordances and frequent, important actions. But it can also be a great opportunity to bring some personality to your app. An easy way to do that is by using your branding color as the background of the app bar.

In fact, AppCompat makes this very straightforward using a technique of providing a color palette [2] for your app. While introduced in the Material themes added in Android 5.0, AppCompat makes this technique available to all Android 2.1+ devices.

If you’re using a theme such as Theme.AppCompat, you’d only need to add a colorPrimary attribute:
<style name="AppTheme" parent="@style/Theme.AppCompat">
<item name="colorPrimary">@color/primary</item>
</style>

And your App Bar will automatically be colored appropriately. You’ll note we’re using just colorPrimary and not android:colorPrimary as android:colorPrimary only works on Android 5.0 devices unlike the AppCompat provided colorPrimary. Just make sure you’re using the right theme so that the text and icons have enough contrast:
- Theme.AppCompat -> dark activity, dark app bar
- Theme.AppCompat.Light -> light activity, light app bar
- Theme.AppCompat.Light.DarkActionBar -> light activity, dark action bar

But perhaps you’ve already moved over to Toolbars (perhaps wrapped in the Design Library’s AppBarLayout [3])? In those cases, you’re probably using a Theme.AppCompat.NoActionBar or Theme.AppCompat.Light.NoActionBar theme and including those elements in your layout XML files. Thankfully, you can still take advantage of your colorPrimary using the format ?attr/colorPrimary:
<android.support.v7.widget.Toolbar
android:background="?attr/colorPrimary" />

This ?attr/ format allows you to pull any attribute out of your theme, making it easy to consolidate your theming into a single place and avoid finding/replacing across many files.

The other thing we’ve lost is our text coloring though - there’s no Theme.AppCompat.Light.DarkActionBar.NoActionBar. Here’s where a ThemeOverlay can prove incredibly helpful. ThemeOverlays, unlike a full theme, only seek to overlay the current theme, changing the few things they need to. For example, if we had a light theme but wanted a dark Toolbar, we could use:
<android.support.v7.widget.Toolbar
android:background="?attr/colorPrimary"
android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"/>
With just that change, our text and icons are now back to a white color - perfect for a dark Toolbar.

You’ll find a number of other colors you can and should add to your theme such as colorPrimaryDark for changing the status bar on 5.0+ devices to a darker branding color and colorAccent for a contrasting accent color designed to make elements such as a FloatingActionButton really pop out. If you’d want to learn more about AppCompat, check out our video on Consistent Design with AppCompat [4].

For now, bring some personality to your app by using colorPrimary to color your App Bar or Toolbar!

#BuildBetterApps

[1] - http://goo.gl/Meu1sE
[2] - https://goo.gl/EHaUMj
[3] - https://goo.gl/Wo1IBv
[4] - https://www.youtube.com/watch?v=5Be2mJzP-Uw___

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2015-06-30 17:38:38 (7 comments, 13 reshares, 195 +1s)Open 

You've just spent your #LeapSecond reading this. You're welcome, #AndroidDev.

You've just spent your #LeapSecond reading this. You're welcome, #AndroidDev.___

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2015-06-30 16:56:18 (0 comments, 5 reshares, 12 +1s)Open 

100 days of Google Dev, Episode 30/100

Busting jank isn’t just about writing code that runs faster. The fastest code in the world can still grind to a halt if it tries to access the network or flash memory. +Ian Ni-Lewis describes how to find slow operations in fast code using Android’s Strict Mode API.

#GoogleDev100

https://goo.gl/YksDqO

100 days of Google Dev, Episode 30/100

Busting jank isn’t just about writing code that runs faster. The fastest code in the world can still grind to a halt if it tries to access the network or flash memory. +Ian Ni-Lewis describes how to find slow operations in fast code using Android’s Strict Mode API.

#GoogleDev100

https://goo.gl/YksDqO___

posted image

2015-06-30 16:55:49 (1 comments, 24 reshares, 87 +1s)Open 

100 days of Google Dev, Episode 30/100

Busting jank isn’t just about writing code that runs faster. The fastest code in the world can still grind to a halt if it tries to access the network or flash memory. +Ian Ni-Lewis describes how to find slow operations in fast code using Android’s Strict Mode API.

#GoogleDev100

https://goo.gl/YksDqO

100 days of Google Dev, Episode 30/100

Busting jank isn’t just about writing code that runs faster. The fastest code in the world can still grind to a halt if it tries to access the network or flash memory. +Ian Ni-Lewis describes how to find slow operations in fast code using Android’s Strict Mode API.

#GoogleDev100

https://goo.gl/YksDqO___

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2015-06-26 17:11:33 (27 comments, 91 reshares, 210 +1s)Open 

Update on Eclipse Android Developer Tools

It is officially time to migrate to Android Studio. If you have not had time to migrate check out the details here: http://goo.gl/qUpfA5

#AndroidDev

Update on Eclipse Android Developer Tools

It is officially time to migrate to Android Studio. If you have not had time to migrate check out the details here: http://goo.gl/qUpfA5

#AndroidDev___

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2015-06-25 21:33:53 (1 comments, 17 reshares, 58 +1s)Open 

Learn how to get users to your app & tips for building your business by downloading the App Monetization Playbook from AdMob.

Download Making Money: The App Monetization Playbook

The future is bright for mobile apps and their developers, but the road to success isn’t always smooth. With challenges all along the way – in designing, developing, growing and monetizing mobile apps, the process can be overwhelming without the right tools and resources to help.

In a survey Google conducted last year, 25% of app developers had a hard time finding quality resources and support around monetization. That’s why we’re releasing a new eBook today called Making Money: The App Monetization Playbook.

We are thrilled to help bridge that gap for app developers like you by providing a detailed map of Google's tools and resources. Whether you’re part of a large company building multiple apps or you’re just getting started building your first app on your own, you’ll find helpful tips and best practices that you can use right away. Download a free copy here: https://goo.gl/EDPfhI___Learn how to get users to your app & tips for building your business by downloading the App Monetization Playbook from AdMob.

2015-06-25 18:00:46 (9 comments, 56 reshares, 118 +1s)Open 

Reliable message processing with WakefulBroadcastReceivers
Pro-tip by +Joanna Smith

A common pattern used to process an incoming broadcast is for your BroadcastReceiver to start a service, often times an IntentService, to process the message. But what if that processing never happened?

I ran into this when I was using Google Cloud Messaging to deliver severe weather alerts to affected devices in a weather app: the message would be received and yet the notification wouldn’t fire. Tracing the bug led me to the following scenario:

The device would be idle, just chilling, doing it’s thing on the tabletop, while the screen was off. Then I would send the weather message to the GCM servers, which would pass it along to my device. This causes the device CPU to wake up and trigger onReceive().

The onReceive() method would then get excited to be called up todo ... more »

Reliable message processing with WakefulBroadcastReceivers
Pro-tip by +Joanna Smith

A common pattern used to process an incoming broadcast is for your BroadcastReceiver to start a service, often times an IntentService, to process the message. But what if that processing never happened?

I ran into this when I was using Google Cloud Messaging to deliver severe weather alerts to affected devices in a weather app: the message would be received and yet the notification wouldn’t fire. Tracing the bug led me to the following scenario:

The device would be idle, just chilling, doing it’s thing on the tabletop, while the screen was off. Then I would send the weather message to the GCM servers, which would pass it along to my device. This causes the device CPU to wake up and trigger onReceive().

The onReceive() method would then get excited to be called up to do its job, and so it would call startService() to trigger my IntentService. But in that moment between onReceive() finishing its work and the IntentService beginning, the CPU was being super protective of my device battery and was going back to sleep. This didn’t happen every time, but only occasionally. And it left me sitting there, staring at my device and wondering where my alert was!

And this, my friends, is the exact reason we created the WakefulBroadcastReceiver [1], a BroadcastReceiver that automatically creates a partial wakelock. So in onReceive(), instead of calling startService(), now I call startWakefulService(), and the system will take care of acquiring and holding the wakelock for me while my IntentService does its job, preventing the device from falling back asleep. Then, when the service is finished, I call completeWakefulIntent() to let the system know that it can release the wakelock because I’m done building my notification.

So, you may be wondering why would anyone ever use a BroadcastReceiver if the super cool WakefulBroadcastReceiver exists. And honestly, it comes down to your use case. How critical is your response to a message? If you are expecting immediate action, like a severe weather notification so that your users are informed of potential danger, you want to depend on that wakelock. But if your response is only relevant while the user is active on their device, you don’t need to worry, and you can stick with the classic BroadcastReceiver.

For more information on receivers, you can check out Managing Device Awake State: https://goo.gl/hU5tiR

[1] - https://goo.gl/GIjGvH

#BuildBetterApps___

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2015-06-25 17:30:23 (6 comments, 17 reshares, 75 +1s)Open 

100 days of Google Dev, Episode 25/100

The Android M Developer Preview is here, find out what's included, how to get it, details on flashing Nexus devices and some important behaviors to test.

#GoogleDev100

https://goo.gl/WvdjH3

100 days of Google Dev, Episode 25/100

The Android M Developer Preview is here, find out what's included, how to get it, details on flashing Nexus devices and some important behaviors to test.

#GoogleDev100

https://goo.gl/WvdjH3___

posted image

2015-06-25 16:26:50 (36 comments, 80 reshares, 467 +1s)Open 

M is for MIDI

Google is adding a MIDI API to the M release of Android. It will support USB MIDI devices, MIDI over Bluetooth LE, and virtual software based MIDI devices. Developers can try out the new API by downloading the preview release of M available here http://goo.gl/GMzEhB. Look for the “android.media.midi” package in the documentation.

#MIDI #AndroidAudio #AndroidMIDI #ProAudio

M is for MIDI

Google is adding a MIDI API to the M release of Android. It will support USB MIDI devices, MIDI over Bluetooth LE, and virtual software based MIDI devices. Developers can try out the new API by downloading the preview release of M available here http://goo.gl/GMzEhB. Look for the “android.media.midi” package in the documentation.

#MIDI #AndroidAudio #AndroidMIDI #ProAudio___

posted image

2015-06-24 18:40:11 (5 comments, 12 reshares, 84 +1s)Open 

Check out how Shifty Jelly was able to drive double digit sales growth for the leading podcast app on Google Play, Pocket Casts, by adopting #materialdesign and expanding to new platforms with #AndroidAuto and #AndroidWear

https://goo.gl/Pbfrj9

#GooglePlay #AndroidDevStory

Check out how Shifty Jelly was able to drive double digit sales growth for the leading podcast app on Google Play, Pocket Casts, by adopting #materialdesign and expanding to new platforms with #AndroidAuto and #AndroidWear

https://goo.gl/Pbfrj9

#GooglePlay #AndroidDevStory___

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2015-06-24 17:24:12 (0 comments, 17 reshares, 88 +1s)Open 

100 days of Google Dev, Episode 24/100

Android M is bringing the power of Android to all kinds of workplaces.

#GoogleDev100

https://goo.gl/ALCT9Q

100 days of Google Dev, Episode 24/100

Android M is bringing the power of Android to all kinds of workplaces.

#GoogleDev100

https://goo.gl/ALCT9Q___

posted image

2015-06-23 20:55:51 (18 comments, 15 reshares, 121 +1s)Open 

The Advanced Android App Development "Ask the Experts" live stream is starting in a few minutes! Join +Dan Galpin, +Ian Lake and Joanna Smith in discussion with +Reto Meier on the this new course with +Udacity. #AndroidDev   

The Advanced Android App Development "Ask the Experts" live stream is starting in a few minutes! Join +Dan Galpin, +Ian Lake and Joanna Smith in discussion with +Reto Meier on the this new course with +Udacity. #AndroidDev   ___

posted image

2015-06-23 18:38:34 (2 comments, 14 reshares, 75 +1s)Open 

Go for a run, improve your game, and explore the outdoors with Android Wear! This post by +Joshua Gordon highlights features that you can use to take your fitness app to the next level.

#AndroidDev #AndroidWear #GoogleFit #GoogleMapsAPI

http://goo.gl/LKEPbi

Go for a run, improve your game, and explore the outdoors with Android Wear! This post by +Joshua Gordon highlights features that you can use to take your fitness app to the next level.

#AndroidDev #AndroidWear #GoogleFit #GoogleMapsAPI

http://goo.gl/LKEPbi___

posted image

2015-06-23 17:48:41 (0 comments, 3 reshares, 19 +1s)Open 

100 days of Google Dev, Episode 23/100

Calling new() inside of onDraw() is a good way to get nagged by Android Studio and Lint. But why would an allocation in onDraw() be worse than an allocation anywhere else? Ian Ni-Lewis explains why onDraw() is no place for new objects.

#GoogleDev100 #PERFMATTERS

https://goo.gl/0vFfnx

100 days of Google Dev, Episode 23/100

Calling new() inside of onDraw() is a good way to get nagged by Android Studio and Lint. But why would an allocation in onDraw() be worse than an allocation anywhere else? Ian Ni-Lewis explains why onDraw() is no place for new objects.

#GoogleDev100 #PERFMATTERS

https://goo.gl/0vFfnx___

posted image

2015-06-23 17:43:48 (1 comments, 21 reshares, 117 +1s)Open 

100 days of Google Dev, Episode 23/100

Calling new() inside of onDraw() is a good way to get nagged by Android Studio and Lint. But why would an allocation in onDraw() be worse than an allocation anywhere else? Ian Ni-Lewis explains why onDraw() is no place for new objects.

#GoogleDev100 #PERFMATTERS

https://goo.gl/0vFfnx

100 days of Google Dev, Episode 23/100

Calling new() inside of onDraw() is a good way to get nagged by Android Studio and Lint. But why would an allocation in onDraw() be worse than an allocation anywhere else? Ian Ni-Lewis explains why onDraw() is no place for new objects.

#GoogleDev100 #PERFMATTERS

https://goo.gl/0vFfnx___

2015-06-23 00:44:07 (1 comments, 13 reshares, 82 +1s)Open 

Advanced Android App Development "Ask the Experts" tomorrow, June 23, 2015 at 2pm PDT

Join +Dan Galpin, +Ian Lake and Joanna Smith for a live discussion with +Reto Meier on the new Advanced Android App Development course with +Udacity.   

Have questions or interested to see what others are curious about? Submit or vote on questions at https://goo.gl/5zGQ2E

Can't make it? No worries, we'll be recording it and sharing it out afterward.

#AndroiDev   #Udacity  

Submit questions here: https://goo.gl/5zGQ2E

Last month at #io15  we announced a number of new Android courses with +Udacity, including Advanced Android App Development. This course is designed to teach you how to make your apps production-ready, and covers advanced tools and concepts, including material design approaches, image handling, performance profiling and more!

To help you learn more about the course, we're hosting our second "Ask the Experts" live streamed session! In this episode, join course instructors Dan Galpin, Ian Lake and Joanna Smith, in conversation with veteran instructor Reto Meier, to learn more about the origins of the course, benefits to developers, and how to get started. 

Live stream here: http://www.youtube.com/watch?v=M9AfkPhL5G4___Advanced Android App Development "Ask the Experts" tomorrow, June 23, 2015 at 2pm PDT

Join +Dan Galpin, +Ian Lake and Joanna Smith for a live discussion with +Reto Meier on the new Advanced Android App Development course with +Udacity.   

Have questions or interested to see what others are curious about? Submit or vote on questions at https://goo.gl/5zGQ2E

Can't make it? No worries, we'll be recording it and sharing it out afterward.

#AndroiDev   #Udacity  

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2015-06-20 17:00:11 (2 comments, 23 reshares, 169 +1s)Open 

100 days of Google Dev, Episode 20/100

Android M extends Android for Work functionality with a new set of APIs for Enterprise Mobility Management providers: https://goo.gl/VTLeFd

100 days of Google Dev, Episode 20/100

Android M extends Android for Work functionality with a new set of APIs for Enterprise Mobility Management providers: https://goo.gl/VTLeFd___

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2015-06-19 17:04:13 (0 comments, 6 reshares, 54 +1s)Open 

100 days of Google Dev, Episode 19/100

Join Geoff Schuller to learn about the best practices when designing for drivers / #AndroidAuto

#GoogleDev100

https://goo.gl/LwbZng

100 days of Google Dev, Episode 19/100

Join Geoff Schuller to learn about the best practices when designing for drivers / #AndroidAuto

#GoogleDev100

https://goo.gl/LwbZng___

2015-06-18 23:46:13 (11 comments, 44 reshares, 153 +1s)Open 

Submit questions here: https://goo.gl/5zGQ2E

Last month at #io15  we announced a number of new Android courses with +Udacity, including Advanced Android App Development. This course is designed to teach you how to make your apps production-ready, and covers advanced tools and concepts, including material design approaches, image handling, performance profiling and more!

To help you learn more about the course, we're hosting our second "Ask the Experts" live streamed session! In this episode, join course instructors Dan Galpin, Ian Lake and Joanna Smith, in conversation with veteran instructor Reto Meier, to learn more about the origins of the course, benefits to developers, and how to get started. 

Live stream here: http://www.youtube.com/watch?v=M9AfkPhL5G4

Submit questions here: https://goo.gl/5zGQ2E

Last month at #io15  we announced a number of new Android courses with +Udacity, including Advanced Android App Development. This course is designed to teach you how to make your apps production-ready, and covers advanced tools and concepts, including material design approaches, image handling, performance profiling and more!

To help you learn more about the course, we're hosting our second "Ask the Experts" live streamed session! In this episode, join course instructors Dan Galpin, Ian Lake and Joanna Smith, in conversation with veteran instructor Reto Meier, to learn more about the origins of the course, benefits to developers, and how to get started. 

Live stream here: http://www.youtube.com/watch?v=M9AfkPhL5G4___

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2015-06-18 19:09:24 (3 comments, 16 reshares, 117 +1s)Open 

Join #AndroidTV developers, like EPIX, who are building a simpler TV experience powered by search and recommendations. Read more on the Android Developers blog: http://goo.gl/vpOb46

Join #AndroidTV developers, like EPIX, who are building a simpler TV experience powered by search and recommendations. Read more on the Android Developers blog: http://goo.gl/vpOb46___

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2015-06-18 18:10:24 (1 comments, 8 reshares, 59 +1s)Open 

Who's ready for a hot plate of #BABBQ?

The +Big Android BBQ '15 website officially launched today and ticket packages have been freshly delivered by +Google Developers. Sharpen your developer skills at #BABBQ15 with more sessions, more challenges, and an on-depth examination of #Android Performance Patterns.

Grab yourself a combo meal now! -> http://bit.ly/2015BABBQDeliveredByGoogleDevelopers

Who's ready for a hot plate of #BABBQ?

The +Big Android BBQ '15 website officially launched today and ticket packages have been freshly delivered by +Google Developers. Sharpen your developer skills at #BABBQ15 with more sessions, more challenges, and an on-depth examination of #Android Performance Patterns.

Grab yourself a combo meal now! -> http://bit.ly/2015BABBQDeliveredByGoogleDevelopers___

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2015-06-16 22:15:11 (2 comments, 17 reshares, 61 +1s)Open 

Learn how Imagination Tech is reaching out to new #Android developers through accessible development boards and tools: http://goo.gl/I7NiMK #AndroidDev

Learn how Imagination Tech is reaching out to new #Android developers through accessible development boards and tools: http://goo.gl/I7NiMK #AndroidDev___

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2015-06-16 17:53:29 (12 comments, 135 reshares, 330 +1s)Open 

More Material Design with Topeka for Android

#Materialdesign is a new system for visual, interaction and motion design. We originally launched the Topeka web app as an Open Source example of material design on the web.

Today, we’re publishing a new material design example: the Android version of Topeka. It demonstrates that the same branding and material design principles can be used to create a consistent experience across platforms.

Learn more on the Android Developers blog: http://goo.gl/ZQpsL4

#AndroidDev  

More Material Design with Topeka for Android

#Materialdesign is a new system for visual, interaction and motion design. We originally launched the Topeka web app as an Open Source example of material design on the web.

Today, we’re publishing a new material design example: the Android version of Topeka. It demonstrates that the same branding and material design principles can be used to create a consistent experience across platforms.

Learn more on the Android Developers blog: http://goo.gl/ZQpsL4

#AndroidDev  ___

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2015-06-16 17:04:09 (0 comments, 4 reshares, 21 +1s)Open 

100 days of Google Dev, Episode 16/100

Transparency & Alpha is one of those awesome visual effects that helps communicate important details to the user, but sometimes it costs more than it has to. In this video, +Ian Ni-Lewis discusses the secret performance costs of using transparency on Android, and all the tips & tricks needed to help you find, and fix them.

#GoogleDev100
https://goo.gl/oHXXZX

100 days of Google Dev, Episode 16/100

Transparency & Alpha is one of those awesome visual effects that helps communicate important details to the user, but sometimes it costs more than it has to. In this video, +Ian Ni-Lewis discusses the secret performance costs of using transparency on Android, and all the tips & tricks needed to help you find, and fix them.

#GoogleDev100
https://goo.gl/oHXXZX___

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2015-06-16 17:03:12 (3 comments, 48 reshares, 144 +1s)Open 

100 days of Google Dev, Episode 16/100

Transparency & Alpha is one of those awesome visual effects that helps communicate important details to the user, but sometimes it costs more than it has to. In this video, +Ian Ni-Lewis discusses the secret performance costs of using transparency on Android, and all the tips & tricks needed to help you find, and fix them.

#GoogleDev100
https://goo.gl/oHXXZX

100 days of Google Dev, Episode 16/100

Transparency & Alpha is one of those awesome visual effects that helps communicate important details to the user, but sometimes it costs more than it has to. In this video, +Ian Ni-Lewis discusses the secret performance costs of using transparency on Android, and all the tips & tricks needed to help you find, and fix them.

#GoogleDev100
https://goo.gl/oHXXZX___

2015-06-12 16:50:02 (4 comments, 14 reshares, 129 +1s)Open 

We've updated our popular developer tools to give you a consistent set of game services across platforms for a better, more stable experience, with a particular focus on improvements to the Play game services Unity plugin and building for iOS.

http://goo.gl/TkPSm8

#AndroidDev #GooglePlayGames #Unity #iOS

We've updated our popular developer tools to give you a consistent set of game services across platforms for a better, more stable experience, with a particular focus on improvements to the Play game services Unity plugin and building for iOS.

http://goo.gl/TkPSm8

#AndroidDev #GooglePlayGames #Unity #iOS___

2015-06-11 22:11:02 (1 comments, 17 reshares, 89 +1s)Open 

Updates to Google Cloud Messaging, including topic messaging, diagnostics dashboard and available on iOS!

#AndroidDev   

Google Cloud Messaging has come to iOS, which means you can now message your users on Android, iOS, and Chrome. And with the new topic messaging and our diagnostics dashboard, you can easily message users in a battery and network-efficient way, and then track each message's progress in realtime.

To get started, visit https://goo.gl/R1CTSL, and check out our sample app at: https://goo.gl/3AFJyr

#AndroidDev #GoogleDev #iOS___Updates to Google Cloud Messaging, including topic messaging, diagnostics dashboard and available on iOS!

#AndroidDev   

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2015-06-11 18:06:36 (15 comments, 33 reshares, 141 +1s)Open 

#Materialdesign helps collaborative planning app Trello improve user engagement on Android. See how they have streamlined the design process and grow their app business using material design. #GooglePlay #AndroidDevStory

https://goo.gl/h6GrK9

#Materialdesign helps collaborative planning app Trello improve user engagement on Android. See how they have streamlined the design process and grow their app business using material design. #GooglePlay #AndroidDevStory

https://goo.gl/h6GrK9___

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2015-06-10 17:53:56 (1 comments, 10 reshares, 56 +1s)Open 

Take a quick tour of the latest and greatest we released for mobile developers at #io15 with +Mano Marks . From Android M Preview to Polymer 1.0 and CocoaPods for iOS, there’s something for everyone. https://goo.gl/aD93TR

Take a quick tour of the latest and greatest we released for mobile developers at #io15 with +Mano Marks . From Android M Preview to Polymer 1.0 and CocoaPods for iOS, there’s something for everyone. https://goo.gl/aD93TR___

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2015-06-10 17:34:38 (2 comments, 13 reshares, 98 +1s)Open 

Check out +AdMob's infographic on the benefits to your app of going global, including tips on how to grow your app business in other nations. Visit http://admob.blogspot.com/2015/06/infographic-going-global.html to learn more.

Check out +AdMob's infographic on the benefits to your app of going global, including tips on how to grow your app business in other nations. Visit http://admob.blogspot.com/2015/06/infographic-going-global.html to learn more.___

2015-06-10 15:23:10 (1 comments, 10 reshares, 59 +1s)Open 

ADB Podcast  Episode 29 is out!

This time, Tor and Chet are joined by Chet and Tor when they are once again unexpectedly blown off by a special guest. Fortunately, there was plenty to talk about, including Google I/O, Android Studio 1.3, M Developer Preview, and the new Developing for Android series of articles.

http://androidbackstage.blogspot.com/2015/06/episode-29-tor-vs-chet.html

ADB Podcast  Episode 29 is out!

This time, Tor and Chet are joined by Chet and Tor when they are once again unexpectedly blown off by a special guest. Fortunately, there was plenty to talk about, including Google I/O, Android Studio 1.3, M Developer Preview, and the new Developing for Android series of articles.

http://androidbackstage.blogspot.com/2015/06/episode-29-tor-vs-chet.html___

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2015-06-10 08:48:18 (2 comments, 2 reshares, 24 +1s)Open 

We've released Android Studio 1.2.2 to the beta channel (and soon the stable channel) and 1.3 Preview 3 to the alpha channel to fix a small set of critical bugs. Please update! For details see the release announcements:

http://tools.android.com/recent/androidstudio122nowavailable
http://tools.android.com/recent/androidstudio13preview3nowavailable

We've released Android Studio 1.2.2 to the beta channel (and soon the stable channel) and 1.3 Preview 3 to the alpha channel to fix a small set of critical bugs. Please update! For details see the release announcements:

http://tools.android.com/recent/androidstudio122nowavailable
http://tools.android.com/recent/androidstudio13preview3nowavailable___

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2015-06-10 08:48:02 (12 comments, 32 reshares, 186 +1s)Open 

We've released Android Studio 1.2.2 to the beta channel (and soon the stable channel) and 1.3 Preview 3 to the canary channel to fix a small set of critical bugs. Please update! For details see the release announcements:

http://tools.android.com/recent/androidstudio122nowavailable
http://tools.android.com/recent/androidstudio13preview3nowavailable

We've released Android Studio 1.2.2 to the beta channel (and soon the stable channel) and 1.3 Preview 3 to the canary channel to fix a small set of critical bugs. Please update! For details see the release announcements:

http://tools.android.com/recent/androidstudio122nowavailable
http://tools.android.com/recent/androidstudio13preview3nowavailable___

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2015-06-09 17:40:54 (10 comments, 193 reshares, 636 +1s)Open 

At Google I/O 15 we announced the release of the latest version of the Android Testing Support Library[0].

This release includes three major updates:
Espresso-Web[1]: an Espresso-like API for automated UI testing of hybrid Android applications. Use Espresso-Web to test and interact with any WebView and seamlessly integrate it with your native Espresso UI tests.
Accessibility-Checks[2]: is a set of Accessibility checks that once enabled will automatically perform accessibility checks on your views. The good news is, that once these checks are enabled, they are performed automatically and you get the accessibility testing more or less for free.
Junit/Dagger/Hamcrest: In this release we did a lot of internal clean up. We bumped up the JUnit version to 4.12, we now use the new and shiny Dagger 2 and we upgraded Hamcrest to 1.3, which was one of the most... more »

At Google I/O 15 we announced the release of the latest version of the Android Testing Support Library[0].

This release includes three major updates:
Espresso-Web[1]: an Espresso-like API for automated UI testing of hybrid Android applications. Use Espresso-Web to test and interact with any WebView and seamlessly integrate it with your native Espresso UI tests.
Accessibility-Checks[2]: is a set of Accessibility checks that once enabled will automatically perform accessibility checks on your views. The good news is, that once these checks are enabled, they are performed automatically and you get the accessibility testing more or less for free.
Junit/Dagger/Hamcrest: In this release we did a lot of internal clean up. We bumped up the JUnit version to 4.12, we now use the new and shiny Dagger 2 and we upgraded Hamcrest to 1.3, which was one of the most flagged bugs on the bug tracker.

All samples[3] have been updated to use Runner/Rules 0.3, Espresso 2.2 and the new @VisibleForTesting annotation from support-annotations[4].

Of course, we have also squashed some reported bugs and addressed minor feature requests from android-test-kit[5]. See release notes[6] and javadoc[7] for details.

This is also the first release that includes some AOSP contributions. Shout out to +Jake Wharton for DisableOnAndroidDebug* Rule and +Eric Denman who contributed gravity support for DrawerActions. Thank you both for your contributions and feedback! 
If you are interested in contributing to ATSL, please refer to our external contributions guide[8]. 

Happy testing from the ATSL team +Valera Zakharov, +Nick Korostelev, +Jose Alcérreca and +Stephan Linzner 

#AndroidDev   #AndroidTesting   #happytesting   #io15  

[0] https://developer.android.com/tools/testing-support-library/index.html
[1] Documentation coming soon!
[2] Accessibility Checks - https://code.google.com/p/android-test-kit/wiki/AccessibilityChecking
[3] Samples on Github - https://github.com/googlesamples/android-testing/
[4] VisibleForTesting Annotation - https://plus.google.com/+StephanLinzner/posts/GBdq6NsRy6S
[5] Android-Test-Kit Issues - https://code.google.com/p/android-test-kit/issues/list
[6] Release Notes - https://code.google.com/p/android-test-kit/wiki/ReleaseNotes
[7] Javadoc - https://developer.android.com/reference/android/support/test/espresso/package-summary.html
[8] Guide to external contributions - https://goo.gl/a2HH2W___

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2015-06-09 17:13:11 (0 comments, 11 reshares, 20 +1s)Open 

100 days of Google Dev, Episode 9/100 

LINT is a magical tool in Android studio that finds performance problems before your users do. No, really: it’s magically checking your source code during builds to find these issues and report back to them. All you have to do is listen.

Listen along with +Colt McAnlis as he explains how to use the tool to get the most out of your performance improvements.
  
Watch more Android Performance Patterns here: https://goo.gl/pfda2d

Join the G+ Community here: https://goo.gl/2HnoeR

https://goo.gl/ZswZai

100 days of Google Dev, Episode 9/100 

LINT is a magical tool in Android studio that finds performance problems before your users do. No, really: it’s magically checking your source code during builds to find these issues and report back to them. All you have to do is listen.

Listen along with +Colt McAnlis as he explains how to use the tool to get the most out of your performance improvements.
  
Watch more Android Performance Patterns here: https://goo.gl/pfda2d

Join the G+ Community here: https://goo.gl/2HnoeR

https://goo.gl/ZswZai___

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2015-06-09 17:12:22 (0 comments, 88 reshares, 240 +1s)Open 

100 days of Google Dev, Episode 9/100 

LINT is a magical tool in Android studio that finds performance problems before your users do. No, really: it’s magically checking your source code during builds to find these issues and report back to them. All you have to do is listen.

Listen along with +Colt McAnlis as he explains how to use the tool to get the most out of your performance improvements.
  
Watch more Android Performance Patterns here: https://goo.gl/pfda2d

Join the G+ Community here: https://goo.gl/2HnoeR

https://goo.gl/ZswZai

100 days of Google Dev, Episode 9/100 

LINT is a magical tool in Android studio that finds performance problems before your users do. No, really: it’s magically checking your source code during builds to find these issues and report back to them. All you have to do is listen.

Listen along with +Colt McAnlis as he explains how to use the tool to get the most out of your performance improvements.
  
Watch more Android Performance Patterns here: https://goo.gl/pfda2d

Join the G+ Community here: https://goo.gl/2HnoeR

https://goo.gl/ZswZai___

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2015-06-07 17:04:49 (4 comments, 100 reshares, 264 +1s)Open 

100 days of Google Dev, Episode 7/100:

At Google I/O, we announced a new Voice Interaction API for Android that allows back-and-forth voice dialogue between users and your app. To see this in action, take the example of TuneIn. TuneIn integrated with one of Google’s system voice actions to allow users to say “Ok Google, listen to music on TuneIn.” Since that request is a little vague, TuneIn used the Voice Interaction API to ask a clarifying question: “Which genre would you like to listen to?” The user can then respond with “Classical” or any other genre from TuneIn’s list, after which TuneIn will start playing.

The API is a part of the Android M Developer Preview, although the voice interactions that you create won’t be available to users until Android M is publicly launched. To learn more about the Voice Interaction API, check out the tutorial video below or ourcodelab at g.co/d... more »

100 days of Google Dev, Episode 7/100:

At Google I/O, we announced a new Voice Interaction API for Android that allows back-and-forth voice dialogue between users and your app. To see this in action, take the example of TuneIn. TuneIn integrated with one of Google’s system voice actions to allow users to say “Ok Google, listen to music on TuneIn.” Since that request is a little vague, TuneIn used the Voice Interaction API to ask a clarifying question: “Which genre would you like to listen to?” The user can then respond with “Classical” or any other genre from TuneIn’s list, after which TuneIn will start playing.

The API is a part of the Android M Developer Preview, although the voice interactions that you create won’t be available to users until Android M is publicly launched. To learn more about the Voice Interaction API, check out the tutorial video below or our codelab at g.co/dev/codelab-voice-interaction.

And if you’re itching for more voice actions, let us know your ideas to create a custom voice action that’s unique to your app via our interest form: g.co/VoiceActionsInterest.

‪#‎GoogleDev100‬ ___

2015-06-07 01:31:04 (7 comments, 8 reshares, 88 +1s)Open 

ADB Episode 28: Chiu-Ki Chat

Another episode of the Android Developers Podcast is available. This time, +Chet Haase and +Tor Norbye talked with Chiu-Ki Chan, an Android developer and conference presenter on various aspects of Android development.

http://androidbackstage.blogspot.com/2015/06/episode-28-chiu-ki-chat.html

ADB Episode 28: Chiu-Ki Chat

Another episode of the Android Developers Podcast is available. This time, +Chet Haase and +Tor Norbye talked with Chiu-Ki Chan, an Android developer and conference presenter on various aspects of Android development.

http://androidbackstage.blogspot.com/2015/06/episode-28-chiu-ki-chat.html___

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2015-06-05 21:31:52 (0 comments, 14 reshares, 87 +1s)Open 

There was a lot of coffee served up at #io15. From Android to Web, get some #CoffeeWithAGoogler by watching all the live-recorded i/o talks now.


There was a lot of coffee served up at #io15. From Android to Web, get some #CoffeeWithAGoogler by watching all the live-recorded i/o talks now.
___

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2015-06-05 18:56:12 (4 comments, 51 reshares, 163 +1s)Open 

NEW SERIES! #MadeWithAndroid

In our first episode, meet the CasaDeBalloon.Club. They send Android equipped balloons into the atmosphere and track them as they fall to earth. This provides awesome photos and even more awesome data.

What do you make with Android? Let us know!

Check out the CasaDeBaloon team:

G+:
https://goo.gl/0gmh42

FB:
https://goo.gl/IKZhtj

Twitter:
https://goo.gl/mHu4cY

NEW SERIES! #MadeWithAndroid

In our first episode, meet the CasaDeBalloon.Club. They send Android equipped balloons into the atmosphere and track them as they fall to earth. This provides awesome photos and even more awesome data.

What do you make with Android? Let us know!

Check out the CasaDeBaloon team:

G+:
https://goo.gl/0gmh42

FB:
https://goo.gl/IKZhtj

Twitter:
https://goo.gl/mHu4cY___

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2015-06-05 18:00:16 (1 comments, 13 reshares, 86 +1s)Open 

Don't forget to tune into today's live Android M event at 3pm PDT: http://bit.ly/newandroidm #AndroidDev #AndroidM

Don't forget to tune into today's live Android M event at 3pm PDT: http://bit.ly/newandroidm #AndroidDev #AndroidM___

2015-06-04 23:52:31 (12 comments, 41 reshares, 218 +1s)Open 

We’ve just released a new preview of the M build tools (23.0.0-rc2) through the SDK Manager. This version reverts a change introduced in 23.0.0-rc1 regarding the location of the tools in the folder.

This ensures that Build Tools 23 are fully compatible with existing tools (Gradle, Ant, Eclipse, Maven, …). We recommend switching to RC2 right away if you were using RC1.

The Gradle Plugin 1.3.0-beta1 and the SDK Tools 24.3 (which includes Ant support) were designed to work with the Build Tools 23 RC1. With this revert in RC2, you will need to use the just released Gradle Plugin 1.3.0-beta2, and SDK Tools 24.3.1

We’ve just released a new preview of the M build tools (23.0.0-rc2) through the SDK Manager. This version reverts a change introduced in 23.0.0-rc1 regarding the location of the tools in the folder.

This ensures that Build Tools 23 are fully compatible with existing tools (Gradle, Ant, Eclipse, Maven, …). We recommend switching to RC2 right away if you were using RC1.

The Gradle Plugin 1.3.0-beta1 and the SDK Tools 24.3 (which includes Ant support) were designed to work with the Build Tools 23 RC1. With this revert in RC2, you will need to use the just released Gradle Plugin 1.3.0-beta2, and SDK Tools 24.3.1___

2015-06-03 22:17:29 (7 comments, 41 reshares, 205 +1s)Open 

What’s New in Android: Hack@Home event

What Android M questions will Google engineers +Chet Haase, +Dan Sandler and +Adam Powell answer on their June 5th live-stream event? You decide! Create a new post with your question or the topic you want to hear more about, in the Android M Developer Preview community.

If you haven’t registered for the event yet, do so at http://bit.ly/newandroidhack.

What’s New in Android: Hack@Home event

What Android M questions will Google engineers +Chet Haase, +Dan Sandler and +Adam Powell answer on their June 5th live-stream event? You decide! Create a new post with your question or the topic you want to hear more about, in the Android M Developer Preview community.

If you haven’t registered for the event yet, do so at http://bit.ly/newandroidhack.___

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2015-06-03 20:53:33 (1 comments, 32 reshares, 119 +1s)Open 

The Android Nanodegree "Ask the Experts" live stream is starting in a few minutes! Join +Sebastian Thrun, +Peter Lubbers and Jocelyn Becker for a discussion and Q&A on the new program with +Udacity.

#AndroidDev    

The Android Nanodegree "Ask the Experts" live stream is starting in a few minutes! Join +Sebastian Thrun, +Peter Lubbers and Jocelyn Becker for a discussion and Q&A on the new program with +Udacity.

#AndroidDev    ___

2015-06-03 16:19:33 (10 comments, 10 reshares, 101 +1s)Open 

Android Nanodegree "Ask the Experts" today, June 3, 2015 at 2pm PDT

Join +Sebastian Thrun, +Peter Lubbers and Jocelyn Becker for a live discussion on the new Android Nanodegree program with +Udacity.  

Have questions or interested to see what others are curious about? Submit or vote on questions at https://goo.gl/Te1oDC

Can't make it? No worries, we'll be recording it and sharing it out afterward.

#AndroidDev   #Udacity  

Submit your questions here: https://goo.gl/Te1oDC

On Thursday, May 28, 2015, Google Developers announced its Android Nanodegree with +Udacity designed for busy people to learn new skills and advance their careers in a short amount of time from anywhere. To help you learn more about this program and and courses within it, Google & Udacity are partnering up for an "Ask the Experts" live streamed series! In this first episode, Join +Sebastian Thrun, +Peter Lubbers & Jocelyn Becker who will be answering your questions on the Nanodegree.

Live stream link: https://www.youtube.com/watch?v=BFw9Dhsbegk___Android Nanodegree "Ask the Experts" today, June 3, 2015 at 2pm PDT

Join +Sebastian Thrun, +Peter Lubbers and Jocelyn Becker for a live discussion on the new Android Nanodegree program with +Udacity.  

Have questions or interested to see what others are curious about? Submit or vote on questions at https://goo.gl/Te1oDC

Can't make it? No worries, we'll be recording it and sharing it out afterward.

#AndroidDev   #Udacity  

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2015-06-02 17:23:11 (0 comments, 2 reshares, 27 +1s)Open 

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100___

posted image

2015-06-02 17:22:10 (7 comments, 24 reshares, 124 +1s)Open 

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100___

posted image

2015-06-02 17:21:00 (5 comments, 31 reshares, 92 +1s)Open 

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100

100 days of Google Dev, Episode 2/100:

Swapping Bitmaps in-and-out of memory is hard. Use LRUCache instead

Caching is one of the most difficult topics in computer science (alongside finding a cool name for your company, or your project) but you don’t have to worry too much about it, as Android’s LRUCache will do all the heavy lifting for you. +Colt McAnlis presents this awesome container, and gives you some tips to get the most out of it.

Watch more Android Performance Patterns here: http://goo.gl/4ZJkY1

Join the G+ Community here : http://goo.gl/g7mxmI   #PERFMATTERS

Subscribe to our channel now for updates as we release new videos: http://goo.gl/mQyv5L

#GoogleDev100___

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